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Wireless Haptic Belt

enabling research

 

Wearable computing device used for extensive research in human-computer interaction for assistive technology.

 

 

Much research in the area of haptic technologies has focused on the development of waist-worn haptic belts, also known as vibrotactile or vibration belts, as a substitution or augmentation modality for audio-visual information. Vibrotactile belts have been used in varied applications such as navigational aids, spatial orientation displays and balance control systems. Researchers have mostly focused on the functionality of these vibrotactile belts for specific applications, while neglecting performance and usability design considerations. We've proposed design requirements that, when followed, will aid in the development of a versatile, usable haptic belt. The image depicts a haptic belt we've constructed following these design requirements including the embedded system, an API, and even control software that can run on general purpose computers or a mobile platform.

 

 

Since its implementation, it has been successfully used in a number of applications including choreographed dance instruction, audio-haptic described movies and social interaction assistance for individuals who are blind. As part of future research, we are further assessing the usability of the belt in different applications, and exploring how the proposed design requirements translate to other vibrotactile wearables.

Yes, this was an engineering senior design capstone project but it was such a cool and impactful project that I thought I should feature it (my intro to designing and building embedded hardware, firmware, API, drivers and GUIs). 

 

This haptic belt was featured in numerous conference and journal papers and the design was so successful that it has been extended into other wearable form factors for more research.

https://cubic.asu.edu/content/haptic-belt

https://github.com/Haptic-Construction-Kit

 

The papers of which I am listed as an author are linked below:

Design, implementation and case study of a pragmatic vibrotactile belt

IEEE Transactions on Instrumentation and Measurement, January 2011

 

A Pragmatic approach to the design and implementation of a vibrotactile belt and its applications. 

International Workshop on Haptic Audio visual Environments and Games (HAVE), November 2009

 

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